#ifndef _CAD_SLICER_OBJECT_PROPERTIES_H_
#define _CAD_SLICER_OBJECT_PROPERTIES_H_

#include <cad-slicer/fwd.h>

#include <cmath>


namespace cadslicer
{

struct object_properties
{
  float object_x_max = -INFINITY,
        object_x_min = +INFINITY,
        object_y_max = -INFINITY,
        object_y_min = +INFINITY,
        object_z_max = -INFINITY,
        object_z_min = +INFINITY;
};

} // cadslicer

#endif // _CAD_SLICER_OBJECT_PROPERTIES_H_
